

I get it: Back in the good old days, games were hard and it took skill and dedication to beat, while today's gaming landscape of save points I get it: Back in the good old days, games were hard and it took skill and dedication to beat, while today's gaming landscape of save points and auto-regenerate baby players toward the end of the game. If you plan to buy this game beware its insane difficulty. Hopefully, they could add some kind of filter option to turn of that muddiness and keep the sprites pixelated. The graphics are great, but seem a little muddy. I know what it's inspired by, but at times I feel it just doesn't fit what's going on in-game.

I wish the music was a little more energetic, though. This is not a bad thing at all and it just strengthens the old-school feel. There are no instructions in the game other than an intro level that's a lot like Megaman X's intro level, so you're forced to learn all the mechanics while playing. There's really not much else to say other than that it's well designed in an old-school kind of way. The controls are reminiscent of the old Castlevania games.

If you aren't familiar with any snes or nes platformer, then you might as well give up before starting the game. If you aren't familiar with It does exactly what it's supposed to do! It's an homage to the difficult hardcore platformers of the 90's. It does exactly what it's supposed to do! It's an homage to the difficult hardcore platformers of the 90's.
